No other game has given greater feeling of dread than this one. Five Nights at Freddy’s is incredibly unique and takes an approach to horror that I’ve never experienced before. If you’re a fan of scary games you MUST check this game out.
Five Nights at Freddy’s is a 2014 indie point-and-click survival horror video game designed by Scott Cawthon. The game is based on a fictional pizza restaurant called “Freddy Fazbear’s Pizza”, where the player has to act as a night security guard, defending himself from the animatronic animal character by tracking it’s movement through the facility using security cameras.
The player must survive their shift, lasting from midnight to 6:00 a.m., without being attacked by one of the animatronic animal robots roaming the facility. The player, who sits in an office and is unable to move, is given access to a network of security cameras throughout the facility to track the movement of the animatronic robots. Four of the five characters have distinct movement patterns while the fifth, “Golden Freddy”, only appears when certain actions are taken; however, most of the characters’ movements take place off-screen. The camera feeds are dimly lit and distorted, one of the rooms only contains an audio feed, and the cameras do not cover certain areas of the building, most notably the two hallways directly to the left and right of the player. The player cannot leave the guard room, but can close the doors to defend themselves, and briefly turn on lights in the hallways to check for animatronics. Use of these actions consume the player’s limited electrical power; if the power runs out, the cameras become inoperable, the doors open, and the lights go out, leaving the player with no defense against an attack. Once these things happen, music will play, it will go pitch black, and, if the player is not lucky enough to survive to 6 AM in the meantime, Freddy will jumpscare the player, who then loses the game.